Minor Programs for Non-DISCS Majors

 
Pursuing a DISCS Minor Program
1. Submit an online DISCS application. Make sure to submit accurate details.
2. Wait for an email from the DISCS Minor Programs Director.
3. Complete online advisement with DISCS before every semester, announced on the DISCS Facebook Page.
4. After consulting the DISCS Minor Programs Director, accomplish the online Application for Minor of the ADAA.
 
Qualifications
  • For a student to pursue a DISCS Minor Program, the student must have a cumulative average Math grade of at least C upon application.
  • It is ideal that the student has at least 4 semesters remaining in their Major Program to complete the Minor Program, to accommodate any prerequisites.
  • Students must complete advisement with DISCS every semester. DISCS Minors who do not complete advisement will not be allowed to enlist in DISCS classes.
 
Completing a DISCS Minor Program
  • For a student to complete the DISCS Minor Program, the student must garner an average of C in all of the required subjects under the Program.
  • Once grades are completed for all required subjects, submit the summary to the DISCS Minor Programs Director, according to the process announced at the appointed time.
          - Subject Taken
          - Semester and School Year Taken
          - Grade Received
 
Minor Programs
  • DISCS offers three (3) Minor Programs, which correspond to the Specialization Programs for DISCS Majors.
          - Data Science and Analytics (DSA)
          - Enterprise Systems (ES)
          - Interactive Multimedia (IM)
 
 
Minor in Data Science and Analytics
 
This program provides the principles and builds skills in the science of why and how we use data. Topics include, but are not limited to, the development and application of analytical models and methods to acquire important insights from data, complex systems and its behaviour, optimal non-trivial decision making, and techniques in performing computation simulations in various areas of business and sciences where actual experiments are either impractical or impossible.
 
Required:
CSCI 25: Introduction to Programming and Databases(usually offered every First Semester)
CSCI 112: Contemporary Databases(usually offered every First Semester, prereq CSCI 25)
CSCI 113i: Business Intelligence(usually offered every Second Semester)
2 DSA Electives (offerings vary per academic term)
 
Elective Options:
CSCI 111: Introduction To Artificial Intelligence
CSCI 114: Pattern Recognition
CSCI 115: Computer Simulation And Modelling
CSCI 117i: Data Visualization
CSCI 161.03: Introduction To Social Computing
MSYS 121: Applied Digital Law And Ethics
 
 
Minor in Enterprise Systems
 
This program builds on the information systems development concepts and skills. It emphasizes the design, development, and maintenance of large-scale integrated systems used by large and globally-oriented enterprises.
 
Required:
CSCI 25: Introduction to Programming and Databases(usually offered every First Semester)
OPMAN 131.04: Business Process Re-Engineering(usually offered every Second Semester by JGSOM)or MSYS 111: Business Process Management(usually offered every First Semester by DISCS)
MSYS 112: Enterprise Systems Planning(usually offered every Second Semester)
CSCI 180.05: Enterprise Systems Programming(usually offered every First Semester)
1 ES Elective (offerings vary per academic term)
 
Elective Options:
MSYS 113: Enterprise Resource Planning
MSYS 114: Accounting Information Systems
MSYS 115: Financial Information Systems
MSYS 121: Applied Digital Law and Ethics
MSYS 180.03: Special Topics In Enterprise Architecture: Cloud Computing
MSYS 181.04: Special Topics In Information Technology: IT Trends And Technologies in the Corporate World
CSCI 151: Web Programming
CSCI 181.03: Special Topics In Software Engineering: iOS Development
CSCI 181.04: Special Topics In Software Engineering: Android Development
CSCI 184.03: Special Topics In Networks And Security: Cryptography And Network Security
 
 
Minor in Interactive Multimedia
 
This program focuses specifically on the development of games and simulations, while developing skills that are transferable to other highly interactive applications.
 
Required:
CSCI 21: Introduction to Programming I(usually offered every First Semester)
GDEV 20i: Introduction to the Design and Development of Computer Games (usually offered every Intersession)
GDEV 21i: Interdisciplinary Approaches to Games and Game Design I (usually offered every Second Semester)
GDEV 41: PC and Console Game Development I(usually offered every First Semester)
GDEV 42: PC and Console Game Development II(usually offered every Second Semester)
 
Elective Options:
GDEV 50i: Game Studies
GDEV 51: Game Audio Design
CSCI 133: 3D Animation And Modeling
CSCI 134: Interactive Digital Multimedia Technology
CSCI 134.1: Interactive Sound Art And Installation
CSCI 142i: Human Computer Interaction
CSCI 143: Affective Computing
CSCI 151: Web Programming
CSCI 160.03: Introduction to Social Computing